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Table of Contents

I General

II Scoring

  • 1. Players score points based on their performance in real matches.
  • 2. In case of postponed matches, the players who were supposed to play in those matches will get 0 points. However, once the match is actually played, earned points will be attributed to the round closest to the new match date. Only players who are on the team at that point (not players who were there when the match was supposed to be played) will score points.
  • 3. The manager may choose between 3 Team Strategies, each giving a different approach to his/her team: Attacking, Balanced or Defensive. The points earned by the players are different in each strategy, with the attacking strategy favoring strikers and midfielders, while the defensive strategy favors defenders and goalkeepers. The balanced strategy tries to deliver an equilibrium between these. A strategy may be changed only between rounds.
  • 4. Each team has a Captain. A manager may select the player to be Captain only between rounds. The captain scores triple points in that round. A Super Captain and/or a Vice Captain may be acquired in the Store and assigned to the desired player between rounds. The Super Captain earns quadruple points and the Vice Captain double points.
  • 5. An assist is the last pass made before a goal is scored. No assist is earned in the case of an own-goal.
  • 6. Players do not gain points for simply earning a penalty kick. They must score the penalty kick to gain points or miss it to lose points.
  • 7. Starting Players may be substituted for Bench Players. Both Between Round Substitutions and During Round Substitutions are permitted in the game. These may be acquired in the Store using Coins.
  • 8. Changes to team formations, and to Captain and Vice-Captain, and Super Captain can only be made between rounds and not during a round.
  • 10. Scoring table
  • Goal

    Goalkeeper

    Attacking: 7
    Defensive: 5
    Balanced: 6

    Defender

    Attacking: 7
    Defensive: 5
    Balanced: 6

    Midfielder

    Attacking: 6
    Defensive: 4
    Balanced: 5

    Striker

    Attacking: 5
    Defensive: 3
    Balanced: 4

    Assist

    Goalkeeper

    Attacking: 4
    Defensive: 3
    Balanced: 3

    Defender

    Attacking: 4
    Defensive: 3
    Balanced: 3

    Midfielder

    Attacking: 4
    Defensive: 3
    Balanced: 3

    Striker

    Attacking: 4
    Defensive: 3
    Balanced: 3

    Starter

    Goalkeeper

    Attacking: 2
    Defensive: 2
    Balanced: 2

    Defender

    Attacking: 2
    Defensive: 2
    Balanced: 2

    Midfielder

    Attacking: 2
    Defensive: 2
    Balanced: 2

    Striker

    Attacking: 2
    Defensive: 2
    Balanced: 2

    Subbed On

    Goalkeeper

    Attacking: 1
    Defensive: 1
    Balanced: 1

    Defender

    Attacking: 1
    Defensive: 1
    Balanced: 1

    Midfielder

    Attacking: 1
    Defensive: 1
    Balanced: 1

    Striker

    Attacking: 1
    Defensive: 1
    Balanced: 1

    Penalty Goal

    Goalkeeper

    Attacking: 3
    Defensive: 3
    Balanced: 3

    Defender

    Attacking: 3
    Defensive: 3
    Balanced: 3

    Midfielder

    Attacking: 3
    Defensive: 3
    Balanced: 3

    Striker

    Attacking: 3
    Defensive: 3
    Balanced: 3

    Penalty Miss

    Goalkeeper

    Attacking: -3
    Defensive: -3
    Balanced: -3

    Defender

    Attacking: -3
    Defensive: -3
    Balanced: -3

    Midfielder

    Attacking: -3
    Defensive: -3
    Balanced: -3

    Striker

    Attacking: -3
    Defensive: -3
    Balanced: -3

    Own Goal

    Goalkeeper

    Attacking: -3
    Defensive: -3
    Balanced: -3

    Defender

    Attacking: -3
    Defensive: -3
    Balanced: -3

    Midfielder

    Attacking: -3
    Defensive: -3
    Balanced: -3

    Striker

    Attacking: -3
    Defensive: -3
    Balanced: -3

    Yellow Card

    Goalkeeper

    Attacking: -1
    Defensive: 0
    Balanced: -1

    Defender

    Attacking: -1
    Defensive: 0
    Balanced: -1

    Midfielder

    Attacking: -1
    Defensive: 0
    Balanced: -1

    Striker

    Attacking: -1
    Defensive: 0
    Balanced: -1

    Red Card

    Goalkeeper

    Attacking: -3
    Defensive: -3
    Balanced: -3

    Defender

    Attacking: -3
    Defensive: -3
    Balanced: -3

    Midfielder

    Attacking: -3
    Defensive: -3
    Balanced: -3

    Striker

    Attacking: -3
    Defensive: -3
    Balanced: -3

    Clean Sheet

    Goalkeeper

    Attacking: 3
    Defensive: 6
    Balanced: 4

    Defender

    Attacking: 2
    Defensive: 4
    Balanced: 3

    Midfielder

    Attacking: 0
    Defensive: 2
    Balanced: 1

    Striker

    Attacking: 0
    Defensive: 0
    Balanced: 0

    Three Conceded

    Goalkeeper

    Attacking: -2
    Defensive: -2
    Balanced: -2

    Defender

    Attacking: -1
    Defensive: -1
    Balanced: -1

    Midfielder

    Attacking: 0
    Defensive: 0
    Balanced: 0

    Striker

    Attacking: 0
    Defensive: 0
    Balanced: 0

    Victory

    Goalkeeper

    Attacking: 1
    Defensive: 1
    Balanced: 1

    Defender

    Attacking: 1
    Defensive: 1
    Balanced: 1

    Midfielder

    Attacking: 1
    Defensive: 1
    Balanced: 1

    Striker

    Attacking: 1
    Defensive: 1
    Balanced: 1

    III Leagues

    • 1. Managers can create and/or join as many leagues as they want. It is completely free to create a league, but you can choose to set an entry fee for the league (in game currency, "coins"), in which case the entry fees are added up in order to create a “coin” prize for the winner. The “coin” prize is 75% of the sum of all entry fees, and is distributed after the league ends.
    • 2. Each team will be automatically assigned to a league based on the manager’s country and a fan league based on the manager’s favorite club.
    • 3. After creating a league, a manager will get a join-code that will allow the manager to invite other managers to join the newly created league. The code may be openly shared on the web (forums, blogs etc.)
    • 4. In order to join a league created by another manager, a manager needs to know the league's join-code.
    • 5. Public Classic leagues will be automatically created at the beginning of each round, for those members who didn't join or create any leagues between the day they signed up and the start of the next Round.
    • 6. A premium member may also apply to join leagues. The league administrator decides whether to accept the application. League administrators also have the choice to turn off applications completely for their league.
    • 7. All applications to public leagues will be accepted by Fantasy EPL staff. Joining a public league this way costs the same amount of "Coins" as joining a user-created league, even though being assigned to a public league automatically costs nothing.
    • 8. There are two kinds of leagues: Classic and Head-to-head. Classic leagues work on the simple principle of adding up points the teams score in each round to create a ranking based on their total points. Head-to-head leagues are more like real-life leagues. The participating teams play against each other in each round, and the winner of each match is decided based on the points scored in that round. The winner gets 3 points and the loser gets 0, same as in real-life matches. In case of a draw, both teams get 1 point. There is a match center where you can follow the comparative progress of both your team and your opponent in any given round, along with statistics for both teams.
    • 9. For every head-to-head league, a fixture schedule is created at the beginning of the first round following league creation. Each team will play every other team twice in a similar manner to real-life leagues. After that the league winner will be known.
    • 10. It is possible to join only classic leagues after the league competition has already begun.
    • 11. When creating a classic league, you can choose how many rounds it will last (between 1 round and full season). For head-to-head leagues, the duration is determined automatically based on the number of teams.
    • 12. The administrator of a head-to-head league can remove teams from the league, but only before they've played any matches within the league.
    • 13. A league must have at least 2 members, or it will be disbanded before its first round begins.
    • 14. A head-to-head league has a limited number of members, depending on the number of remaining rounds. It is calculated as: N = (41- Current Round)/2. This ensures that there are enough rounds left until the end of the season for each team to play each of the other teams twice. So, before the season, the maximum number of members is 20 and, for instance, after 12 rounds the maximum number is 14.
    • 15. All leagues, as well as 1-on-1 matches, have trophies which will be automatically added to your profile after you triumph in a competition.

    IV Coins

    Coins are the in-game currency of Fantasy EPL. They can be earned and used to take actions and buy items within the game, according to the tables given below. Coins may also be purchased. However: NO PURCHASE OF “COINS” OR ANY OTHER ITEM IS REQUIRED TO PARTICIPATE IN OUR GAMES THAT DO NOT OFFER “COIN” PRIZES. “COINS” ARE FREE. As an alternative to purchasing coins or obtaining player transfers or other game enhancements with an upgrade of your account, on a postcard or sheet of white paper no smaller than three inches by five inches, hand print your name, address, city, state, zip code or postal code, country, date of birth email address and the date you are preparing your request. Mail postage prepaid the handwritten free entry request, with the envelope or postcard address and return address also hand written, to: Free “Coins” Request. P.O. Box 5733, Bethesda, Maryland 20824, U.S.A. No return envelope is required. Limit: one “coin” per complying hand-written request. “Coin” requests will be disqualified for any of: (1) ineligibility, (2) inclusion with the free transfer request of any other correspondence, (3) lost, late, damaged, or misdirected or postage due requests, and (4) requests that in the opinion of Global Multimedia, LLC are machine-generated in whole or in part, including but not limited to the stamped outer envelope or post card. The decision of Global Multimedia, LLC regarding eligibility or disqualification of free “Coin” requests received will be final. “Coin” requests become the property of Global multimedia, LLC on receipt. Ineligible and non-complying requests will not be acknowledged. Allow ten days from our receipt for player transfer credit to your account.
    • 1. Each manager gets 15 coins for creating a team.
    • 2. Upgrading to a premium account adds 60 coins to your account.
    • 3. You can earn coins in the following ways:
      ActionAward (coins)ActionAward (coins)
      Sign up15Upgrade to premium60
      Unlock the "Hat Trick" medal2*Unlock the "Wall" medal4
      Unlock the "Golden Shoe" medal5Unlock the "Golden Glove" medal3
      Unlock the "Bronze Medal" medal3Unlock the "Silver Medal" medal5
      Unlock the "Gold Medal" medal10Unlock the "Fair Play" medal2
      Unlock the "Creativity" medal2Unlock the "Leadership" medal3
      Unlock the "All-Star" medal3Unlock the "Chosen One" medal10
      Unlock the "Victorious" medal3Unlock the "Duelist" medal2
      Unlock the "Perfect Start" medal3Unlock the "100 Club" medal20
      Win 1-on-1 match?**Win a league?***
    • 4. The following items within the game can be bought using coins:
      ItemDescriptionCost
      10m Budget Injection Add 10.000.000 to your team's budget 50 coins
      5m Budget Injection Add 5.000.000 to your team's budget 30 coins
      Transfer During Round Transfer a player while a round is in progress. 10 coins
      Substitution During Round Make a substitution while a round is in progress. 5 coins
      Extra Player from Same CLub Ability to select more than 3 players from the same club. 5 coins
      Vice-Captain Select a vice-captain for one round. He scores points x2! 2 coins
      Super-Captain Select a super-captain for one round. He scores x4 points! 5 coins
      Transfer Between Rounds Transfer a player in between rounds. 1 coins
      Substitution Between Rounds Make a substitution between rounds. 1 coins
    • 5. Coins cannot, under any circumstances, be redeemed for money. Coins may be transferred to the following season.
    • 6. All items purchased in the game, including transfers and substitutions, expire at the end of the season, and are not transferred to the following season.
    • 7. It is not possible to transfer coins from one member to another.

    *All medal rewards are only for paying premium members

    **Only for paying premium members

    ***Only if the league has an entry fee (set by league creator)

    V Medals

    Medals are earned based on the performance of your team. These will, of course, earn you bragging rights among your friends and competitors!
    • 1. Fantasy EPL medals
      MedalDescription
      "Hat Trick"3 goals scored in one round
      "The Wall"0 goals conceded by defenders and keeper in one round
      "Golden Shoe"No other team scores more goals in one round
      "Golden Glove"No other team concedes less goals in one round (counting only defenders and keeper)
      "Bronze Medal"Ranked #3 in overall standings for the round
      "Silver Medal"Ranked #2 in overall standings for the round
      "Gold Medal"Ranked #1 in overall standings for the round
      "Fair Play"0 bookings in one round
      "Creativity"3 assists in one round
      "Leadership"Your captain is your highest scoring player of the round (before points are doubled)
      "All-Star"3 of your players appear as starters in round dream team
      "Chosen One"2 of your players get sent off and you still score at least 50 points
      "Victorious"8 players record victories in one round (counting only those who played at least 45 minutes)
      "Duelist"Win a 1-on-1 match
      "Perfect Start"All 11 of your starting players start for their clubs (not including auto-subs)
      "100 Club"Score 100 points in one round
      "Premium Golden Shoe"*No other Full Premium team scores more goals in one round
      "Premium Golden Glove"*No other Full Premium team concedes less goals in one round (counting only defenders and keeper)
      "Premium Bronze Medal"*Ranked #3 in Full Premium standings for the round
      "Premium Silver Medal"*Ranked #2 in Full Premium standings for the round
      "Premium Gold Medal"*Ranked #1 in Full Premium standings for the round
    • 2. Premium members also win coins for each unlocked medal, according to this table.
    • 3. You earn coins for unlocking each medal once.
    • 4. Medals are never awarded retroactively - meaning, if you become a premium member in round 3, then you will not be given medals for your team's achievements in rounds 1 and 2.

    *For Full Premium members only.

    VI 1-on-1 Matches

    You can challenge other managers to 1-on-1 matches to defeat them directly!
    • 1. Each challenge is valid for the following round. If a round is in progress, it is not valid for the ongoing round.
    • 2. You can invite another member to play a 1-on-1 match by selecting that member’s team from 1-vs-1 tab in the app, or by clicking the “Challenge to 1 on 1” button located on the right side of the member’s team page.
    • 3. If the other manager doesn't respond to your challenge before the next round begins, the challenge will be discarded.
    • 4. For basic members, one on one matches cost 3 coins per manager. Premium Members also pay to play 1-on-1 matches, but the winner gets not only his own coins back but wins the opponent's coins! *

    *Only if both managers are paying premium members.

    VII Account Types

    There are two account types in Fantasy EPL, with different levels of involvement.
    • 1. Basic - play for free.
    • 2. Premium - win coins with medals, play 1-on-1 matches for coins, never see any ads and win larger coin prizes at the end of each season.

    VIII Game "Coin" Prizes

    All members that meet the minimum criteria set forth in section 7. Eligibility to Participate in the Game; Events of Disqualification, can win “Coin” Prizes in game “coins” at the end of the season. GAME “COIN” PRIZES CANNOT BE CONVERTED INTO CURRENCY OR PROPERTY BUT MAY BE USED THE FOLLOWING SEASON IN THE GAMES.

    • 4.1. Premium members compete for Class 1 “Coin” Prizes. All other members compete for Class 2 “Coin” Prizes.
    • 4.2.2 Fantasy EPL Class 2 “Coin” prizes (Standard members).
      Position"Coin" Prize (in Game “Coins”)
      1 200
      2 125
      3 75
      4 50
      5 25
    • 4.2.3 Fantasy EPL Class 1 “Coin” prizes (Premium members).
      Position"Coin" Prize (in Game “Coins”)
      1 1000
      2 500
      3 250
      4 150
      5 100

    IX Trophies

    Members win trophies for triumphing in leagues, one-on-one matches, country/supporter groups etc.
    • 1. Trophies appear in your account's Trophy case as soon as you've won a competition.

    X Rules of Conduct

    Fantasy EPL is family-friendly and we will keep it that way. You must abide by the rules of conduct listed below as well as those included in the Terms and Conditions.
    • 1. We reserve the right to take disciplinary action, including banning, if we feel you are deliberately doing something to offend other managers or disrupt the game.
    • 2. You must not use offensive language in your team name, manager name or league name. This includes, but is not limited to, any and all vulgar, obscene, racist, and politically and religiously inflammatory terms. This applies to all languages and dialects, including English. We reserve the right to take disciplinary action, including banning if you use offensive language.
    • 3. We do not mediate off-site disputes between members.
    • 4. We reserve the right to ban or un-ban members at our discretion.
    • 5. If you feel you do not wish to communicate with a certain member, you can easily block them from sending you any more private messages by clicking the appropriate button below the message you received from them.

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